Tuesday, June 14, 2011
FINISHED!
well my part anyway... up to my teammates to do the rest of theirs! hopefully they won't have to stay up too long.. now I've just got to finish these lecture cheat sheets... sigh
Sculpties and Displacement Maps
These were a mission at first... googling what a sculpty even was was a chore. In the end, the all wise charlotte helped to further my understanding on 'sculpties' in second life... which I thought were really cool. Turns out a displacement map is the 2D image (.png) a sculpted prim uses to turn into a sculpted 3D object... it uses the various RGB values and turns them into various XYZ values. I used sculptypaint to make a random sculpture, saved it as a png, then used photoshop to write my name on top of this png, saved it again and well this is the result... after i used it as a displacement map for an object. Pretty... Interesting...Not far from the crit now.. less than a day away
LIGHTSSS
Starting on the design
So... finally starting the desifgn for second life. Just finished my Psych exam and wel... 4 Days until crit. So have to get this done asap! Barry's behind me giving me a hand, buying stuff on the marketplace and whatnot. Atm thinking of basing it on Barry and Lauren's journals on acoustics and cantilevers... we'll see how things turn out as we develop it! Atm it's already 3am... a usual night for the hard working architect!
The Treehouse...
Monday, June 13, 2011
Script for external link
default {
touch_start(integer total_number) {
llLoadURL(llDetectedKey(0), "Building Basics in Second Life", "http://www.youtube.com/watch?v=szAbCGbqYEI");
}
}
touch_start(integer total_number) {
llLoadURL(llDetectedKey(0), "Building Basics in Second Life", "http://www.youtube.com/watch?v=szAbCGbqYEI");
}
}
Things I need to do for the Library
- Design a 'digital interactive element'
- Create a sculptie - ask someone who already has
- Create a particle system - http://particles-lsl-generator.bashora.com/index.php
- Create texture for floor using offset filter http://www.photoshoptextures.com/texture-tutorials/seamless-textures.htm
- Create Alpha Channel texture to use on the windows - http://www.instructables.com/id/How-to-use-Photoshop-to-Create-Textures-With-Alpha/
- Upload both alpha and offset to second life and set them as textures - http://www.instructables.com/id/How-to-use-Photoshop-to-Create-Textures-With-Alpha/step6/Upload-into-Second-Life/
- create my treehouse vector image, screenshot it and save as pdfs - upload it to this blog. Upload pics to SL
- Name all the Prims
- Floating text for descriptions using this script - http://secondlife.wikia.com/wiki/Script OR http://wiki.secondlife.com/wiki/LlSetText
- Read my journals
- Complete all the other tasks on the lab sheets as well as the lecture sheets
- Fill out Marking sheet
- Create a sculptie - ask someone who already has
- Create a particle system - http://particles-lsl-generator.bashora.com/index.php
- Create texture for floor using offset filter http://www.photoshoptextures.com/texture-tutorials/seamless-textures.htm
- Create Alpha Channel texture to use on the windows - http://www.instructables.com/id/How-to-use-Photoshop-to-Create-Textures-With-Alpha/
- Upload both alpha and offset to second life and set them as textures - http://www.instructables.com/id/How-to-use-Photoshop-to-Create-Textures-With-Alpha/step6/Upload-into-Second-Life/
- create my treehouse vector image, screenshot it and save as pdfs - upload it to this blog. Upload pics to SL
- Name all the Prims
- Floating text for descriptions using this script - http://secondlife.wikia.com/wiki/Script OR http://wiki.secondlife.com/wiki/LlSetText
- Read my journals
- Complete all the other tasks on the lab sheets as well as the lecture sheets
- Fill out Marking sheet
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